Armatures

Last Built: Apr 27, 2021

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Armature Blender Niftools Addon Support

Armatures

Armature Bones

  • The following section deals with Armatures

Bone Flags

  • These are set upon export if left at 0.

  • Only change the value in very specific cases:

  • Oblivion Clothing uses 0x000F

Dismember Flags

  • Currently does nothing - in testing.

Inventory Marker

  • This is a special type of bone which is used to position an object in the inventory display.

  • It may also be used for animation placement involving multiple NPCs

  • The InvMarker bone should only be used in engines that can support them.

Example:

  1. Create this item in the same manner as you would for a standard armature bone.

  2. Parent must be Armature root.

  3. Naming must start with InvMarker and can only be appended with .000

    A model with 4 inventory marker bone items should be named as InvMarker, InvMarker.001, InvMarker.002, InvMarker.003

Notes:

  • Games known to support this include:
    • The Elder Scrolls - Skyrim.

Warning

Exporting this type of bone into engines that do not support it will cause crashes!